#ifndef __MAINPAGE_SCENE_H__
#define __MAINPAGE_SCENE_H__

#include "cocos2d.h"
//#include "Box2D/Box2D.h"
#include "SimpleAudioEngine.h"

//-------------------------------------------------------------------
/*
class MainPage:public cocos2d::CCScene
{


}
*/
//-------------------------------------------------------------------
class MainPageLayer01 : public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
    virtual void menuCloseCallback(CCObject* pSender);

	virtual void menuLangCallback(CCObject* pSender);
	virtual void menuSetCallback(CCObject* pSender);
	virtual void menuHelpCallback(CCObject* pSender);
	virtual void menuProgramCallback(CCObject* pSender);
	virtual void menu3DvrCallback(CCObject* pSender);
	virtual void menuHrcCallback(CCObject* pSender);
	virtual void menuFitnessCallback(CCObject* pSender);
	virtual void menuQuickCallback(CCObject* pSender);
	virtual void menuGogreenCallback(CCObject* pSender);
	virtual void keyBackClicked();

	
	LAYER_NODE_FUNC(MainPageLayer01);



};





#endif